Morgan

Tall, rail-thin human woman with dirty ginger blonde hair worn in a ragged tail, with blue symbols reminisent of Legionaires in battle painted on her face.

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Morgan, level 6
Human, Avenger
Build: Isolating Avenger
Avenger’s Censure Option: Censure of Retribution
Versatile Expertise Option: Versatile Expertise (Heavy Blade)
Versatile Expertise Option: Versatile Expertise (Holy Symbol)
Human Power Selection Option: Heroic Effort
Occupation – Military (+2 to Athletics)
Theme: Outlaw

FINAL ABILITY SCORES
STR 12, CON 12, DEX 8, INT 17, WIS 19, CHA 10

STARTING ABILITY SCORES
STR 12, CON 12, DEX 8, INT 16, WIS 16, CHA 10

AC: 21 Fort: 18 Ref: 20 Will: 21
HP: 56 Surges: 8 Surge Value: 14

TRAINED SKILLS
Athletics +11, Endurance +9, Heal +12, Perception +12, Religion +11

UNTRAINED SKILLS
Acrobatics +2, Arcana +6, Bluff +3, Diplomacy +3, Dungeoneering +7, History +6, Insight +7, Intimidate +3, Nature +7, Stealth +2, Streetwise +3, Thievery +2

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Outlaw Attack: Surprise Strike
Human Racial Power: Heroic Effort
Avenger Feature: Abjure Undead
Avenger Feature: Divine Guidance
Avenger Feature: Oath of Enmity
Avenger Attack 1: Overwhelming Strike
Avenger Attack 1: Radiant Vengeance
Avenger Attack 1: Raging Tempest
Avenger Attack 1: Thunder and Echo
Avenger Utility 2: Resonant Escape
Avenger Attack 3: Halo of Fire
Avenger Attack 5: Glaring Admonition
Athletics Utility 6: Sudden Leap (Skill Power)

FEATS
Level 1: Melee Training (Wisdom)
Level 1: Improved Armor of Faith
Level 2: Versatile Expertise
Level 4: Human Perseverance
Level 6: Improved Defenses

ITEMS
Dagger
Cloth Armor (Basic Clothing)
Magic Cloth Armor (Basic Clothing) +1
Adventurer’s Kit
Amulet of Physical Resolve +1 x1
Iron Armbands of Power (heroic tier) x1
Greatsword of Oaths Fulfilled +1 x1
Whetstone of Venom (heroic tier)
Shockweave Cloth Armor (Basic Clothing) +1 x1
Gaj Headdress (heroic tier) x1
Alchemist’s Acid (level 6)
Alchemist’s Fire (level 6)
Alchemist’s Frost (level 6)
== End ==

Bio:

Morgan was a nondescript child who grew up among many nondescript children in one of the Empire’s orphanages. She is a product of Archrann, raised in Caer Rhyfel. She doesn’t know how she came to the orphanage – he parents might have been killed by goblin raids, or died of a pox outbreak, or they may simply have not wanted a child.

Like all citizens of the Empire, Morgan was expected to make herself useful at an early age. Growing up in the City of Legionnaires, she always had a keen interest in the soldiers. When her day’s chores at the orphanage were complete, she would make her way to the barracks and training areas, where she spent her time watching the recruits, tending weapons and maintaining armor. She enlisted as soon as she was able, at age 12.

While she was not the most nimble or the strongest of the cohort who enlisted with her, she proved herself to have an uncanny gift of movement when in battle – first in basic training, then when deployed to suppress goblin incursions into civilized lands. This skill in movement eventually led her to a place as one of the soldiers in Legion Lightning – lightly armored and fast responding.

During her time with the Legion, Morgan fought many battles, mostly against goblins, but sometimes orcs. She found what she thought to be her calling in destroying these foul creatures – she saw the horrors they would visit on the any undefended caravan, village or outpost they came across. The evidence of cruelty and corruption these marauders left behind drove her in a quiet yet profound way.

She was less comfortable with the rare missions against human foes – she felt that the penalties applied to some criminals did not fit the circumstances and would even protest against a judgment levied if she felt it was cruel. Her skill and focus in battle led her to the rank of Centurion, and her inability to remain quiet in the face of actions she felt were wrong led her to be stripped of this rank.

She served in this way for several years – the Centurion to whom she reported, Caius, valued her sword arm and deflected attention from her ‘eccentricities’. This came to an end when they came under the command of a new Primus, Vitus. He was a focused and driven fighter, and demanded absolute obedience in all things from the soldiers under him. He was a man of intense desires, and he frequently took soldiers under his command to his bed. Morgan took no notice of this until the day one of his chosen bedmates declined the honor. Vitus attempted to compel her to comply by force, and Morgan intervened. She attempted to talk down her superior officer, but he was having none of it, so she resorted to force, striking him hard enough across the face to break his nose and knock out a tooth.

Morgan was respected enough, and Vitus was hated enough that she was able to make good her escape while he was being tended to by the medic attempting to stanch the copious blood gushing from his shattered nose and lips. At age 19, she found herself a wanted outlaw.

Since leaving the Legion, Morgan has managed to eke out a living in the hills and mountains north of Windthorst. Lacking direction but feeling driven, she has taken on the role of unofficial protector of the residents of the town and the surrounding area. She has eliminated a few stray goblins who threatened the residents, and has bartered labor for a few nights’ sleep in a barn or similar arrangement when it seems safe.

She has spent her solitude in meditation and contemplation, and has found that she has questions in her soul that she was never able to contemplate before. She feels that there must be something larger than herself, than the Legions, perhaps even than the Empire, though she can’t articulate what that is. She has begun to see the image of a spiral in strange places – her dreams, a cloud formation, a whorl in an exposed piece of wood. She continues to wear the traditional face paint of Legion Lightning when she does battle, though she sometimes adds this spiral design as well. One of the things Morgan regrets is that she only battered Vitus, rather than slaying him outright. She’s confident that he will only continue his cruelty in the future, likely with no one to stand against him when he exerts his tyrannical will.

Morgan’s months of exile and freedom recently came to an inglorious end. It is spring, and the Emperor’s representatives are moving throughout the provinces collecting the required tribute from every family and business. The collectors who came to Windthorst, confident in their power as the Emperor’s hand, were bullies and thugs. They took joy in tormenting one of the families in town who were not able to pay their tribute – the winter had been hard and full of sickness, and they had not been able to set aside any goods or money to pay. The tribute collectors and their guards were destroying the family home and threatening to take the children in payment, laughing at the mother’s helpless tears. Observing this from her hidden vantage point, Morgan was suffused with something more than mere rage at the sight – she felt a profound sense of insult to the very nature of the world as it should be. She was more than angry – she was righteous. Gripped by an exquisite fury, she boiled onto the scene like a storm. As thunder crashed in her mind, she struck down the guards who were tormenting the children. She moved her blade with speed and precision, and left all the guards and the head tribute collector dead in the muddy courtyard. Unfortunately for her, the apprentice tribute collector was fast thinking and not intimidated by the show of blood. She blinded Morgan with a bucket of fetid water and then clubbed her down with it.

Morgan awoke chained at hands, ankles and neck, in a cart bound for the gladiatorial arena.

Morgan

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