Jorn Wind Through Trees

Halfelf Warden from Gnimsha, Sea of Ghosts

Description:

jorn_100dpi_1000px.jpg

== Created Using Wizards of the Coast D&D Character Builder ==
Jorn, level 5
Half-Elf, Warden
Build: Storm Warden
Tuathan Starting Feature Option: Continue the Story
Guardian Might Option: Earthstrength
Half-Elf Power Selection Option: Dilettante
Tuathan (+2 to Endurance)
Theme: Tuathan

FINAL ABILITY SCORES
STR 19, CON 17, DEX 10, INT 10, WIS 13, CHA 8

STARTING ABILITY SCORES
STR 18, CON 14, DEX 10, INT 10, WIS 11, CHA 8

AC: 20 Fort: 19 Ref: 15 Will: 16
HP: 67 Surges: 12 Surge Value: 16

TRAINED SKILLS
Athletics +10, Intimidate +6, Nature +8, Perception +8

UNTRAINED SKILLS
Acrobatics +1, Arcana +2, Bluff +1, Diplomacy +3, Dungeoneering +3, Endurance +6, Heal +3, History +2, Insight +5, Religion +2, Stealth +1, Streetwise +1, Thievery +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Warden Feature: Warden’s Fury
Warden Feature: Warden’s Grasp
Fighter Attack 1: Knockdown Assault
Warden Attack 1: Strength of Stone
Warden Attack 1: Tempest Assault
Warden Attack 1: Gale Strike
Warden Attack 1: Form of Mountain’s Thunder
Warden Utility 2: Mountain Lion Step
Warden Attack 3: Earthgrasp Strike
Warden Attack 5: Thunder Step

FEATS
Level 1: Toughness
Level 2: Improved Initiative
Level 4: Improved Defenses

ITEMS
Scimitar
Light Shield x1
Magic Khopesh +1 x1
Magic Hide Armor +1 x1
Adventurer’s Kit
Cloak of the Walking Wounded +1 x1
Hunter’s Flint
Marauder’s Hide Armor +2
Potion of Healing
Stormbiter Warblade Khopesh +1
Horned Helm (heroic tier)
Parry Gauntlets
Tusk Shield Light Shield
== End ==

Bio:

I was captured by an Imperial slave vessel and brought to the mainland to serve in the gladiatorial games.

Jorn Wind Through Trees

Bringers of Light ifgser belexes